package platformer.view.sprites.states;

public class FlyingLeft extends AnimationState{
	public FlyingLeft() {
		super( 12, 5, 6 );
	}
	
	@Override
	public AnimationState getIdle() {
		return new IdleFlyingLeft();		
	}
	
	@Override
	public boolean flipHorizontal() {return true;}
}

class IdleFlyingLeft extends AnimationState{
	public IdleFlyingLeft() {
		super( 12, 4, 6 );
	}
	
	@Override
	public boolean flipHorizontal() {return true;}
}